So the previous round of PTE testing has gone live, but the next batch of updates is already being bundled up in preparation for the next release. Feedback should be provided in this thread, and if you’re unsure how to switch from stable to PTE then check our guide. Heated discussion over previous balance changes is already taking place.
- Updated AI neural net data
- AI pathing improvements
- Fix for chronocam vision after game has ended
- Fix for save game filenames
- Fix dynamic alliance