Legion v0.17.0 released

We’re continuing to process your reports, monitor your games, and just generally improve the polish of the faction. So there’s a lot of little balance improvements here to improve the viability of some of less common units, and also some potential minor disruption to existing metas.

The Stoke also has a new model. It’s mighty sexy.

Don’t know what we’re talking about? Check out the Legion Expansion article.

General

  • Salamander banking angle increased from 0.25 to 0.5
  • Havoc no longer prefers to be at the back of a formation
  • Removed generic aircraft death explosion effect from Nova bubble
  • Added idle and death explosion effects for Nova bubble
  • Performance improvements to Nova targeting laser
  • Reduced Loki formation spacing
  • Reduced Meteor formation spacing
  • Miniman no longer prioritises Commander
  • New Stoke model

New Stoke model

Balance

  • Deathmark nerf:
    • Rate of fire changed from 6 to 7
  • Lockheed buff:
    • Speed, acceleration and deceleration increased from 50 to 60
    • Turn speed increased from 90 to 120
  • Salamander buff:
    • Health increased from 1000 to 1100
    • Turn speed increased from 70 to 120
  • Orbweaver nerf:
    • Rate of fire changed from 2 to 1.75
  • Imperator nerf:
    • Drone aggression radius changed from 200 to 100
  • Thor buff:
    • Laser damage increased from 150 to 175
    • Rocket damage increased from 50 to 100
    • Rocket splash radius increased from 10 to 15
    • Rockets more likely to impact in an area around the target
  • Panzer nerf:
    • Missile lifetime decreased from 8 to 5 seconds
  • Nova change:
    • Metal cost increased from 120 to 180
    • Nova bubble now does 35 AOE damage on death after 1 second
  • Loki buff:
    • Turn acceleration increased from 20 to 30
    • Turret pitch angle tolerance increased from 0 to 30
  • Lancer nerf:
    • Weapon range decreased from 80 to 75
  • Meteor nerf:
    • Health decreased from 3000 to 2000
    • Turn speed increased from 40 to 60
  • Havoc buff:
    • Health decreased from 650 to 450
    • Speed increased from 12 to 15
    • Turn speed increased from 60 to 90
  • Patriot nerf:
    • Rate of fire per volley decreased from 1 to 0.83

Fixes

  • Infiltrator now selects as a combat air unit
  • Thor main cannon less likely to shoot into the ground
  • Scout Bot Radar mode renamed to Investigator Radar mode
  • Nova now properly auto-attacks targets
  • Lockheed bullets now correctly exit from the gun barrel
  • Lancer no longer fires above tall units at max range
  • Spoiler land mines no longer block pathing

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