Essential Mods for Planetary Annihilation

My Essential Mods

  • Date: 2nd January, 2017
  • Updated: 26th February, 2018
  • Category: Mods

Mods are baked into Planetary Annihilation and are a key part of tailoring the game to suit your tastes. This guide will walk you through all the mods I find I cannot live without. All mods are found and installed via Community Mods on the game’s main menu.

Auto Name for Titans and Classic

Communicate everything someone needs to know about your game in its title. Add %default, and now the game title will automatically state how many people still need to join, whether it’s shared or unshared teams, etc.

Author: mikeyh Mod Type: Client
Adds tokens to the game name for automatic titles.
Discuss on the forums
Provided by CMM

Auto Start Game

Launch the game automatically as soon as everyone is ready. Don’t lose your players just because you popped out to grab a drink and they gave up on waiting for you.

Author: mikeyh Mod Type: Client
Adds a checkbox to auto start games when all players are ready
Discuss on the forums
Provided by CMM

Cover The Line

Let’s you drag a line with the right mouse button and have your army form along it. Great for when you want to maximise your fire, or deploy to perfectly block a choke point. It has been reported that this mod can cause an increase in client crashes (PA.exe has stopped responding). If you experience this then you should remove the mod.

Author: Cola_Colin Mod Type: Client
Adds simple line formation drawing via right click dragging
Discuss on the forums
Provided by CMM

Display Ranks

Any game you host will show the ladder rank of the players in it. Use to avoid getting trolled, and to get a decent balance of skills between teams. If you’re hosting a game for a range of skills I generally recommend setting a handicap of 0.9 eco for gold players, 0.8 for platinum and 0.7 for uber.

Author: mikeyh Mod Type: Server
Displays 1v1 ranks for players in new game lobby.
Discuss on the forums
Provided by CMM

Don’t Look At Me!

The camera won’t zoom to your Commander on spawn.

Author: N30N Mod Type: Client
Don't focus the camera on commander at spawn, create the camera anchor or control group.
Discuss on the forums
Provided by CMM

eXodus eSports Map Pack

Curated map pack of the best 1v1, 2v2 and 3v3 maps the community has made. I would strongly recommend searching Community Mods for “maps” and trying out all the various map packs, but this is a good one to get you started.

Author: eXodus eSports Mod Type: Client
A hand-picked selection of the best maps the community has to offer. This pack is used in all eXodus eSports tournaments.
Discuss on the forums
Provided by CMM

Galactic War AI Overhaul

Adds personalities both to the factions, their minions, and the sub-commanders you can collect on the way. Also adds new difficulty levels intended to provide a smoother difficulty curve and a greater challenge at the top end.

Author: Quitch Mod Type: Client
Creates personality differences between the factions and introduces variations of them within factions for Commanders and sub-commanders: Legonis Machina focus on land, Foundation on air and naval, Revenants on orbital, Synchronous take a balanced approach. Sub-commanders are better at handling their eco. Overhauls the difficulty settings to provide more variety along with greater challenge at the higher settings. Uses the vanilla AI brain. Not compatible with other GW mods which adjust difficulty. While it will work with the original difficulties you should use the new Casual through Uber difficulties for the optimal experience. I recommend starting with Silver difficulty.
Discuss on the forums
Provided by CMM

Hotbuild2

A hotkey mod I cannot live without and used by most top players in place of the vanilla system.

Authors: PRoeleert, Tripax, Cola_Colin Mod Type: Client
Map 1 Key to multiple build actions and more... (See forum link for screenshots and instructions.)
Discuss on the forums
Provided by CMM

Infinite Build

Have infinite build enabled on all your factories by default. Remember, you can use CTRL-click to add units to the front of the queue without them being added to the build loop.

Authors: trialq, Captain Conundrum Mod Type: Client
Sets all factories to infinite build by default
Discuss on the forums
Provided by CMM

Legion Expansion

Adds an entire second faction into the game, balanced by a number of the game’s top players. The biggest and most essential mod there is. Check out the eXodus eSports Legion Expansion article which goes into more detail. Only works with TITANS.

Authors: nicb1, Crembels, KillerKiwiJuice, mgmetal13, zx0, Alpha2546, PRoeleert, wondible, mikeyh, Quitch, Stuart98, dom314, CptConundrum, Elodea, AndreasG, Clopse, Graushwein, N30N, Qzipco, WPMarshall, xankar Mod Type: Server
Adds an entirely new faction with over a hundred units for use in skirmish and multiplayer. Not compatible with mods which add additional units. If you don't like the new theme it can be disabled in Settings.
Discuss on the forums
Provided by CMM

More Pew Pew

Adds more pizazz to the effects, but also more intel to. Tell what’s shooting you from the FX, as well as how much damage it does from the colour.

Author: dom314 Mod Type: Client
More pew, more color, and more distinguishable unit weapon effects! Tell at a glance what is shooting at you.
Discuss on the forums
Provided by CMM

No Default System

Save a little time by not having a system start loading when you host a lobby. Note that people won’t be able to join your game until you select a system.

Author: wondible Mod Type: Client
Stop the new game lobby from loading a system you are not going to use.
Discuss on the forums
Provided by CMM

Queller AI

If you’re big on skirmish games or comp stomps then this is the mod for you. Whether Hard is too hard, or Absurd is too easy, this mod has something to offer. Only works with TITANS.

Author: Quitch Mod Type: Server
A smarter and more humanlike non-cheating AI for Titans and Legion Expansion, with easier and harder difficulties than vanilla. Select one of the difficulties prefixed with a Q to play against Queller. See the forum thread for more information on the differences between difficulties. Doesn't affect Galactic War.
Discuss on the forums
Provided by CMM

Ready Up

If you’re hosting a game, once the lobby is full and system loaded all players will be automatically notified to ready up, even if they’re alt-tabbed.

Author: mikeyh Mod Type: Server
Adds a ready up mode to prompt players to READY UP once the game is full and system is loaded
Discuss on the forums
Provided by CMM

Sandbox Unit Organizer

If you use sandbox mode at all then this is something you’ll want. Gain easy access to every unit in a sidebar. It’s all just a copy & paste away.

Author: wondible Mod Type: Client
Puts the sandbox unit toolbox in order, and removes most not-normally-buildable units. Incorporates the 'Sandbox Unit Toolbox' mod.
Discuss on the forums
Provided by CMM

Section of Foreign Intelligence For Galactic War

Shows you the number of enemy Commanders and their eco bonus in Galactic War. Very help to allow you to make more informed decisions on the strategic map.

Author: wondible Mod Type: Client
Provide some information about enemy commanders on the Galactic War map.
Discuss on the forums
Provided by CMM

Team Colored Chat

For ease of seeing who said what.

Author: dom314 Mod Type: Client
Adds team color indicator to global messages the live game's chat.
Discuss on the forums
Provided by CMM

Who Deleted That

Alerts you to which player on your shared army deleted that unit to help you avoid trolls.

Author: mikeyh Mod Type: Server
Sends a team chat message when a team player deletes units.
Discuss on the forums
Provided by CMM

Who Unpaused That?

Alerts you to which player unpaused the game so you know who to talk to if needs be.

Author: flubb Mod Type: Server
If a player unpauses the game, they will send a chat message.
Discuss on the forums
Provided by CMM

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